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Post by woodlandmystery on Mar 12, 2014 21:12:20 GMT
A LOTR YMTC thread would be awesome...you should start one. Precious Wisdom (8)(U) Sorcery Search your library for an instant or sorcery and put it in your hand. Put the remaining cards back in your library in any order. Knowing what you need is often more valuable than the power to acquire it.Little confused here. What're "the remaining cards"? Does it require some rewording? it lets you search for something...AND SCRY YOUR ENTIRE FREAKING DECK! Can you say good game?
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Post by fustydavorite on Mar 12, 2014 21:27:54 GMT
Little confused here. What're "the remaining cards"? Does it require some rewording? it lets you search for something...AND SCRY YOUR ENTIRE FREAKING DECK! Can you say good game? Lol I think it should be (and this sounds broken as hell) "exile your library. Choose an instant or sorcery from among them and put it into your hand. Then put all cards exiled this way into your library in any order." It's totally broken, but freaking awesome, and somewhat alright for 9 mana
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Post by DrEggman on Mar 13, 2014 1:10:17 GMT
Wisdom of the Heavens (2)(w)(w) Instant Look at the top four cards of your library and put them back in any order.
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Post by woodlandmystery on Mar 13, 2014 11:05:42 GMT
WW2
Heavens mercy
Instant
Regenerate all creatures
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Post by ieatfood7 on Mar 13, 2014 13:34:51 GMT
Mercy Kill (W)(B) Instant Destroy target creature that was dealt damage this turn. (yes, I know "mercy killing" is already a card, but this id different i swear! )
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Post by DrEggman on Mar 13, 2014 21:36:21 GMT
Kill the lights (4)(b)(b) Sorcery Creatures you control gain shadow until end of turn.
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Post by woodlandmystery on Mar 14, 2014 19:57:47 GMT
Lights of mystery
{W}{1}
Sorcery
Exile target creature. Until the end of the turn, it's controller may cast it as though it had flash. If they do, tap up to two target creatures. Return it to the battlefield during its controllers next end step
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Post by fustydavorite on Mar 15, 2014 20:48:11 GMT
Mystery Unrivaled (2)(G)(G)(U) Sorcery Reveal cards from the top of your library until you reveal a land card. Distribute that many +1/+1 counters among any number of target creatures. Put the land card revealed this way into your hand and the rest on the bottom of your library in a random order.
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Post by DrEggman on Mar 16, 2014 2:10:41 GMT
Unrivaled strength (3)(g)(g) Sorcery Target creature you control gets +10/+10 until end of turn and fights each creature your opponent controls.
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Post by woodlandmystery on Mar 19, 2014 22:03:39 GMT
Strength of the land
WGR
Instant
Target creature gains +X/+X and has trample and vigilance until the end of the turn, were X is the number of lands you control
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Post by DrEggman on Mar 19, 2014 22:54:08 GMT
Land of Promise (1)(w) Enchant land Whenever enchanted land produces mana, it produces twice that much instead.
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Post by woodlandmystery on Mar 20, 2014 12:05:57 GMT
Land of Promise (1)(w) Enchant land Whenever enchanted land produces mana, it produces twice that much instead. Is this a biblical reference?
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Post by ieatfood7 on Mar 20, 2014 12:55:55 GMT
Land of Promise (1)(w) Enchant land Whenever enchanted land produces mana, it produces twice that much instead. Is this a biblical reference? Fun fact (that many of you may know). The word "Mana" is from the Bible...during the Exodus after leaving slavery in Egypt, the food that God made appear each day and then disappear later was called Mana, which translated into "What is it" I am no historian, but I read it in an annotated Bible a long time ago. EDIT: NO RELIGION DEBATE HERE, keep that in the discussion page oif you want. I almost regret posting this trivia here, but I will keep it. I only represent that a Bible story is where the word came from.
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Post by cbstrad on Mar 20, 2014 13:31:22 GMT
Edit: Totally misread the earlier statement. The people responsible have been sacked
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Post by DrEggman on Mar 20, 2014 22:39:40 GMT
Mana is Polynesian. You're thinking of manna.
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Post by woodlandmystery on Mar 24, 2014 16:03:21 GMT
*troll face*
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Post by ieatfood7 on Mar 24, 2014 16:49:59 GMT
Mana is Polynesian. You're thinking of manna. "Manna (Hebrew: מָן) or al-Mann wa al-Salwa (Arabic: المَنّ و السلوى, Kurdish: gezo, Persian: گزانگبین), sometimes or archaically spelled mana..." We are both right!
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Post by DrEggman on Mar 24, 2014 18:24:35 GMT
Think of the definition of mana in RPG's/MTG... Closer to "food that falls from the sky" or "life force"? Nobody is posting new cards anymore...
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Post by ieatfood7 on Mar 24, 2014 19:06:18 GMT
I'll jump back in. Promise of Justice (2) WW Enchantment If a creature you control would die, instead exile all creatures. Exile Promise of Justice. (I think this card would made an interesting five color cycle. Promise of Vegence B Promise of Revenge R Promise of Rebirth G Promise of ......Obsolecense? Improvement? hmmmm.
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Post by adestructiveforce on Mar 25, 2014 1:32:48 GMT
I'll jump back in. Promise of Justice (2) WW Enchantment If a creature you control would die, instead exile all creatures. Exile Promise of Justice. (I think this card would made an interesting five color cycle. Promise of Vegence B Promise of Revenge R Promise of Rebirth G Promise of ......Obsolecense? Improvement? hmmmm. Promise of vengeance sounds white, then promise of destruction for black
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