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Post by Gorzo on Mar 1, 2014 12:41:31 GMT
Another one I've heard recently that I just want to double check on.
Player A casts a spell, and passes priority Player B declares no responses and passes priority.
Does Player A have priority again and able to use an instant speed spell or ability, or does the spell on the stack begin to resolve as soon as player B passes priority, before player A receives any priority again?
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Post by agruskosenforceroftr on Mar 1, 2014 13:50:35 GMT
116.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.
I think that stack starts to resolve before Player A gets priority.
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Post by Testset on Mar 1, 2014 15:41:08 GMT
Argus is right. If all players have passed priority, the top object on the stack will resolve. It will not go around a second time.
When you say "pass priority," you've basically waived your right to cast anything else.
If someone else adds to the stack, you will be given priority again before things resolve, of course.
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Post by Gorzo on Mar 1, 2014 21:23:08 GMT
Good, I gave the right ruling thanks for the confirmation!
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Post by Steerpike on Mar 1, 2014 23:54:09 GMT
Argus is right. If all players have passed priority, the top object on the stack will resolve. It will not go around a second time. When you say "pass priority," you've basically waived your right to cast anything else. If someone else adds to the stack, you will be given priority again before things resolve, of course. That is to say that priority is technically given and passed around after every spell resolves?
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Post by Testset on Mar 2, 2014 0:07:33 GMT
Yes, starting with the Active Player.
Remember, too, that the player with priority may add any number of instant-speed spells and abilities to the stack that they like and can afford. You can also wait to add more after each resolves, since priority goes around again.
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Post by wintut on Mar 2, 2014 0:08:09 GMT
I was wrong, never mind.
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Post by fustydavorite on Mar 2, 2014 2:04:22 GMT
Remember, APNAP! (Active Player, NonActive Player) really helps with remembering how priority works. Active Player then each player gains priority in turn order.
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